Essay – Do violent video games cause behaviour problems
Do violent video games cause behaviour problems Essay: As the technology industry expands drastically with the updated gaming systems there has been tough competition to discover the most realistic and communicative games. Ranging from the game of wars to car thefts, most of the games manifest graphic acts of violence and most of these games are played by children. The Psychological Association showed a statement whereby a lucid connection between the children’s aggressive behaviour and violent video games is shown. In addition, the association further showed reduced sympathy and prosocial behaviour. Playing video games such as Mortal Kombat, Doom and Wolfenstein 3D can exacerbate the aggressive thoughts and behaviour of the players.
Discussion
Playing violent video games interferes with cognition increases impulsivity, reduces pro-social behaviour and accelerates aggression. Video games such as Grand Theft Auto V (GTA) submerge the player in a violent game world whereby the latter are rewarded for their violence as a part of gaming. The game focuses on the sandbox game where the player selects from a range of different behaviours and takes part in various activities such as racing, stealth, third-person shooting, adventure and driving. Normative notions about aggression are one of the most important cognitive factors that influence adolescent aggression. Various studies have found that normative belief is related to aggression. Furthermore, teenagers who have high normative beliefs are subjected to more traditional bullying and cyberbullying.
As per Bandura’s social cognitive theory, violent video games affect the observational learning of adolescents. Regarding this situation, adolescents manifest aggressive behaviour.
Gaming requires concentration and focus and thus gamers need to give their full attention while they are at games. Due to the preoccupation with gaming, it becomes very difficult to concentrate on tasks such as career or school homework. Hence the gaming disorder is also regarded as pre-occupation whereby the gamer constantly thinks about the games even when they are not playing and thus they cannot concentrate on their daily tasks. In addition, the amygdala of the brain calms down which facilitates the suppression of feelings. After being exposed to gaming, the gamer feels restless and portrays aggressive behaviour, which is a symptom of gaming disorder. Excessive gaming also leads to poor emotional regulation which again leads to depression, aggression and anxiety. Gamers who spend more than two hours a day in gaming also suffer from depression and social anxiety. Dopamine addiction and lack of motivation are the other factors that ensue from excessive addiction to violent gaming.
Conclusion
To conclude it can be said that, violent video games obviously lead to behaviour problems such as lack of motivation, poor concentration, low level of confidence, and social anxiety. Students who are engaged in violent games display aggressive behaviour because of the preoccupation that they have already engaged during a part of the games. Therefore it is highly essential to refrain from games that comprise shooting or crimes as a part of the games.
FAQs related to Do violent video games cause behaviour problems essay
Q1. What happens to people who have normative beliefs?
Ans: People who have high normative beliefs are subjected to more traditional bullying and cyberbullying.
Q2. How behaviour is affected due to playing violent video games?
Ans: Violent video games lead to behaviour problems such as lack of motivation, poor concentration, and social anxiety.
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